Kartik Hunting | RedM
A full hunting career for RedM. Track animals by their sign, grade every pelt, work contracts in town, climb eight ranks and go after 14 legendary animals in story-driven hunts.
Frameworks: VORP Β· RSG Dependency: oxmysql
π Tracking
- Crouch and read sign to pick up a trail: tracks, droppings, broken brush, fur, feathers, rubs and beds
- Footprints that differ for hoofed animals, paws, claws, birds and reptiles
- A search circle on the map that shrinks with every sign you read
- Eagle Eye shows sign and blood from further away
- Heartbeat and chime sound cues as you close in
π Animal Senses
- Stance, speed and your horse decide how close you get
- Wind carries your scent, so approach from downwind
- Cover scent to stay hidden
- Predators may charge instead of running
β Pelt Quality
- Every kill is graded Poor, Good or Perfect
- Based on weapon, shot placement, number of hits, the animal's condition and how long it lay
- A result card that explains the grade
πΎ 31 Species
- Each with its own pelts, meat and parts (antlers, horns, claws, teeth, tusks, feathers, fat, hearts)
- Size, diet and the regions they live in
- 10 scarce trophy animals with rank gates and cooldowns
π©Έ Blood Trails
- Wounded animals leave a trail to follow
- Fewer hits keep the pelt in better shape
πͺ€ Traps and Bait
- Snares and baited cage traps that stay where they were set, even across restarts
- Catches depend on region and bait, and traps can spoil or break
- Bait for grazers, predators and small game
πͺ Field Processing
- Native skinning or prompts, butchering, and inspecting a carcass before you work it
- Meat and pelts spoil over time
- Curing salt and tanning kits keep them fresh
π Horse and Wagon
- Carry carcasses on your horse, with capacity by horse model
- Load a wagon for bigger hunts
- Unload in the field, or sell and fill contracts straight from storage
π Contracts
- Contract boards at butchers, kitchens and trappers
- Rank-locked tiers, with fresh, quality and whole-carcass demands
- Rewards in cash and reputation
ποΈ Reputation
- Eight ranks from Greenhorn to Legend of the Frontier
- Perks, a sell bonus and rank-locked supplies and weapons
- Hunting parties of up to four with a shared trail and shared reputation
π Legendary Story Hunts
- 14 legendary animals, each with its own story
- Follow the trail through staged chapter scenes
- A lair where the legend sleeps, feeds or lies in ambush
- A story reward when it falls
πΊοΈ Legend Board
- Trappers post three legendary hunts at a time, the same across the whole server
- Hunts rotate every few hours, with a limit on how often each legend can be taken
- A trapper's bonus for finishing a board hunt
- Optional Hunting License or job lock
π« Poachers and Rival Hunters
- Gunmen, riders and snipers on trails and story hunts
- Rival hunters after the same legend
πΊ Packs and Predators
- Wolves and coyotes roam and attack in packs
- Legendary predators charge when they find you
π¦ Trophy Mounts
- Have trophy and legendary pelts mounted at the trapper
- Standing or resting poses
- Place up to eight anywhere: your house, camp or barn
- Each mount shows who took it, and stays after restarts
π Hunter's Journal
- Ledger, contracts, compendium, satchel, camp and expeditions in one book
- Two themes to match your server
π οΈ Hunt Editor
- Move any legend's chapter scenes and lair in game
- Save, test and reset without editing files or restarting
βοΈ For Server Owners
- Discord logs for sales, contracts, rare animals, legends and admin actions
- English, German, French, Spanish, Brazilian Portuguese and Polish
- Items are registered automatically on start
- Admin commands to spawn animals, trophies, legends and mounts for events
- Prices, ranks, contracts, vendors and every system set in one config
- Open bridge, config and locale files
Escrowed Β· Open config, bridge and locales Β· Free updates