Ambulance Job

Ambulance Job

$34.99

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πŸš‘ Kartik Ambulance Job

A complete medical roleplay system for FiveM. It replaces your death script, your ambulance job and your hospital β€” then adds the layer none of them have: every bullet, fall and car crash leaves a specific injury on a specific body part, and a medic has to find it, diagnose it and treat it with the right item.

Easy to learn, deep to master. A brand-new medic just follows the Next steps list in the patient chart β€” the script always tells them the most urgent thing to do right now. A veteran runs X-rays, blood cultures, surgery and autopsies.

Nothing is hardcoded in files you cannot edit. Hospitals, EMS jobs, rank permissions and report templates are all built in game through /emsadmin and saved to your database. No restarts.


🩸 Injuries that are actually specific

  • Bleeding, wounds, fractures, burns, bruises, infections, internal bleeding and concussions
  • Eight body parts, each tracked separately, each with its own severity
  • Damage is mapped from the weapon and the bone that was hit β€” a shotgun to the chest is not a knife to the arm
  • Wounds get dirty, get infected, and need cleaning before they are closed

🧍 Last stand & death

  • Collapse, crawl, bleed out, send a distress signal
  • Death screen with a respawn timer and a live count of medics on duty
  • Five built-in themes β€” modern, minimal, critical, cinematic, monitor β€” or style your own
  • An AI medic can be called when nobody is on duty, for a price you set

πŸ€• Injuries that change how you play

A broken arm ruins your aim. A broken leg stops you jumping. Broken ribs drain your stamina. A concussion can black you out at the wheel. Injuries are not a number in a menu β€” they follow you until someone treats them.

🦠 Illness, addiction and the environment

  • 20 diseases with staged symptoms, contagion, chronic conditions and sepsis
  • Opioid dependence, withdrawal and overdose β€” hook up your own drug items
  • Blood alcohol, breathalyzers and alcohol poisoning
  • Hypothermia and heat dehydration driven by weather, night, altitude, water and what you are wearing

🩺 Diagnosis with real tools

Pulse oximeter, BP cuff, thermometer, stethoscope, penlight and glucometer each reveal real vitals. Nothing is handed to the medic for free β€” a hidden fracture stays hidden until someone palpates it or X-rays it.

πŸ’Š Treatment

30+ treatments and medications, each fixing a specific problem. Tourniquets, packing, sutures, splints, casts, collars, IV fluids, oxygen, analgesia, antibiotics, antidotes. The chart only offers what actually applies, and tells you why when it refuses.

⚑ Cardiac arrest

Real heart rhythms, rolled from the cause of death. Some you shock, some you absolutely do not. CPR, defibrillation, adrenaline between shocks, and a live rhythm strip on the monitor.

πŸ₯ A hospital that is actually a hospital

  • X-Ray, CT, MRI, laboratory, blood cultures and surgery
  • Blood bank with blood typing and transfusion reactions
  • Beds, check-in desk, pharmacy, insurance plans and billing
  • A live hospital board on an in-world TV: who is on shift, free beds, incoming ambulances
  • Stretchers that raise, lower, sit up and fold β€” with CPR on the move

πŸ“± The EMS Tablet

Dispatch, nearby patients, medical records, reports and templates, prescriptions, callouts, the hospital board, the morgue, insurance plans, staff permissions and career progression. Pages a rank cannot use are hidden, so a trainee sees a simpler tablet than a chief.

🚨 AI callouts

Random patients with real complaints spawned around the map, so a medic always has something to do when the server is quiet. They pay, they give XP, and transporting them to hospital pays more.

πŸŽ“ EMS Academy

Graded training scenarios on a mannequin patient β€” from a diabetic emergency to a chest gunshot. Guided runs keep the protocol on screen and tick each step off as it is done; Exam runs tell you nothing until the debrief. Every run is scored against the real protocol, with penalties for the dangerous mistakes, and a department leaderboard per scenario.

Your new medics train themselves, on a mannequin, instead of on a real player's character.

🧭 Onboarding built in

A first-run walkthrough explains the death screen the first time someone goes down, the check-in desk the first time they use one, and tours the tablet the first time a medic opens it. Nobody has to be told how the script works out of character.

⚰️ Permadeath & forensics (optional)

Admin-approved final kills, decomposing bodies, DNA identification, autopsies and death certificates. Turn it off entirely if it is not your server's style.

πŸ› οΈ Admin panel

Every setting, hospital, job, permission and template in one in-game window. The hospital creator places beds, desks, scanners, morgue tables, monitors, elevators and TVs with a live ghost preview β€” and saves them to your database, so it works with any MLO.


🧩 Works with your server

Frameworks

Qbox, QBCore, ESX

Inventories

ox_inventory, qs-inventory, codem-inventory, tgiann-inventory, origen_inventory, qb-inventory, ps-inventory, lj-inventory

Target

ox_target, qb-target, sleepless_interact β€” or built-in [E] prompts

Dispatch

kartik-mdt, lb-tablet, ps-dispatch, cd_dispatch, qs-dispatch, core_dispatch, rcore_dispatch, tk_dispatch β€” or built-in alerts

Banking

Renewed-Banking, kartik-banking, okokBanking, fd_banking, tgg-banking, snipe-banking, tgiann-bank, p_banking, qb-banking, esx_addonaccount

Billing

okokBilling, codem-billing, jim-payments, esx_billing β€” or a built-in prompt

All of it is detected automatically when the server starts. You do not configure any of it.

Already using another ambulance script? A built-in compatibility layer answers qbx_medical, qb-ambulancejob and esx_ambulancejob exports and events β€” so your other resources keep working without being touched.


πŸ“‹ Requirements

  • ox_lib and oxmysql
  • A framework: Qbox, QBCore or ESX
  • Any of the 8 supported inventories
  • Recommended: a target script and a dispatch script
  • Optional: the props pack β€” custom stretcher, casts, splints, collars, oxygen mask, body bag, monitors and TVs. Without it, base-game props are used automatically.

πŸ“¦ What you get

  • 62 items, ready to paste into your inventory
  • Fully translatable β€” every line of text is a locale string
  • Exports and events for developers connecting other scripts
  • Extensive documentation covering every page, system and config file