๐ฟWeed System (WIP โ Testing Phase)
A fully immersive, next-gen drug system designed for serious roleplay servers.
This script focuses on realistic processes, depth, and progression, not just simple item crafting.
๐ Current Phase: Weed System
The initial release focuses on Weed, built with a strong foundation so future drugs can be added seamlessly.
Planned future expansions:
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โ๏ธ Cocaine
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๐งช Meth
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And more advanced drug types
๐ฌ Core Features
๐ฑ Genetics & Growth System
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Genetics-based plants (quality, traits, yield)
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Crossbreeding while growing to create better strains
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Plant quality directly affects the final product output
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Each plant feels unique โ no copy-paste farming
๐ ๏ธ Processing & Crafting
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Multiple stages from raw plant to final product
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Time-based processing (realistic wait periods)
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Minigame-based actions (not boring progress bars)
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Skill and attention matter โ better performance = better quality
๐ฌ Joint & Packaging System
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Proper joint rolling system
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Packing & packaging with quality dependency
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End product quality depends on:
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Genetics
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Processing performance
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Items used
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๐ Deep Item Ecosystem
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10+ unique items involved in different stages
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Each item has a purpose (no filler items)
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Encourages trading, planning, and roleplay interaction
๐ฎ Roleplay-Focused Design
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Built to feel realistic, not arcade-like
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Encourages:
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Growers
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Processors
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Dealers
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Perfect for gang, cartel, and underground RP
๐ง Technical Highlights
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Optimized & scalable structure
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Easy to expand for future drug types
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Clean logic for adding new plants, genetics, and processes
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Designed for long-term server economy balance
๐ Important Notes
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This script is currently in testing phase
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Only weed is available in the initial release
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Future drug systems will be added progressively
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Feedback from testers will directly shape upcoming updates